OpenGL ES SDK for Android ARM Developer Center
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Timer.h
Go to the documentation of this file.
1 /* Copyright (c) 2014-2017, ARM Limited and Contributors
2  *
3  * SPDX-License-Identifier: MIT
4  *
5  * Permission is hereby granted, free of charge,
6  * to any person obtaining a copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation the rights to
8  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
14  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
16  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
17  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19  */
20 
21 #ifndef TIMER_H
22 #define TIMER_H
23 
24 #include <cstdio>
25 
26 #if defined(_WIN32)
27 #else
28 #include <sys/time.h>
29 #endif
30 
31 namespace MaliSDK
32 {
37  class Timer
38  {
39  private:
40  int frameCount;
41  float fps;
42  float lastTime;
43  #if defined(_WIN32)
44  double resetStamp;
45  double invFreq;
46  float lastInterval;
47  float lastFpsUpdate;
48  #else
49  timeval startTime;
50  timeval currentTime;
51  float lastIntervalTime;
52  float fpsTime;
53  #endif
54  public:
58  Timer();
59 
63  void reset();
64 
69  float getTime();
70 
77  float getInterval();
78 
85  float getFPS();
86 
93  bool isTimePassed(float seconds = 1.0f);
94  };
95 }
96 #endif /* TIMER_H */
Timer()
Default Constructor.
Definition: Timer.cpp:84
float getTime()
Returns the time passed since object creation or since reset() was last called.
Definition: Timer.cpp:109
float getFPS()
Returns the FPS (Frames Per Second).
Definition: Timer.cpp:125
float fps
Definition: Timer.h:41
void reset()
Resets the timer to 0.0f.
Definition: Timer.cpp:100
timeval currentTime
Definition: Timer.h:50
float lastTime
Definition: Timer.h:42
GLfloat GLfloat f
Definition: gl2ext.h:2707
timeval startTime
Definition: Timer.h:49
float getInterval()
Returns the time passed since getInterval() was last called.
Definition: Timer.cpp:117
float lastIntervalTime
Definition: Timer.h:51
float fpsTime
Definition: Timer.h:52
int frameCount
Definition: Timer.h:40
bool isTimePassed(float seconds=1.0f)
Tests if 'seconds' seconds have passed since reset() or this method was called.
Definition: Timer.cpp:141