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ClipmapApplication.h
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1 /* Copyright (c) 2014-2017, ARM Limited and Contributors
2  *
3  * SPDX-License-Identifier: MIT
4  *
5  * Permission is hereby granted, free of charge,
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7  * to deal in the Software without restriction, including without limitation the rights to
8  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
9  * and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
14  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19  */
20 
21 #ifndef CLIPMAP_APPLICATION_H__
22 #define CLIPMAP_APPLICATION_H__
23 
24 #include <GLES3/gl3.h>
25 #include <string>
26 
27 #include "GroundMesh.h"
28 #include "Heightmap.h"
29 #include "vector_math.h"
30 
32 {
33 public:
34  ClipmapApplication(unsigned int size, unsigned int levels, float clip_scale);
36  void render(unsigned int viewport_width, unsigned int viewport_height);
37 
38 private:
41  GLuint compile_shader(GLenum type, const char *source);
42  std::string load_shader_string(const char *path);
43 
46 
47  GLint mvp_loc;
49  int frame;
50 };
51 
52 #endif
std::string load_shader_string(const char *path)
static const char vertex_shader_source[]
Definition: shaders.h:30
GLsizei GLsizei GLchar * source
Definition: gl2ext.h:877
GLuint compile_shader(GLenum type, const char *source)
GLsizei levels
Definition: gl2ext.h:1816
ClipmapApplication(unsigned int size, unsigned int levels, float clip_scale)
GLenum type
Definition: gl2ext.h:133
GLenum GLuint GLintptr GLsizeiptr size
Definition: gl2ext.h:629
GLuint compile_program(const char *vertex_shader_source, const char *fragment_shader_source)
void render(unsigned int viewport_width, unsigned int viewport_height)
typedef GLenum(GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void)
typedef GLuint(GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count
static const char fragment_shader_source[]
Definition: shaders.h:92