#include <ClipmapApplication.h>
Definition at line 31 of file ClipmapApplication.h.
ClipmapApplication::ClipmapApplication |
( |
unsigned int |
size, |
|
|
unsigned int |
levels, |
|
|
float |
clip_scale |
|
) |
| |
ClipmapApplication::~ClipmapApplication |
( |
| ) |
|
GLuint ClipmapApplication::compile_program |
( |
const char * |
vertex_shader_source, |
|
|
const char * |
fragment_shader_source |
|
) |
| |
|
private |
GLuint ClipmapApplication::compile_shader |
( |
GLenum |
type, |
|
|
const char * |
source |
|
) |
| |
|
private |
std::string ClipmapApplication::load_shader_string |
( |
const char * |
path | ) |
|
|
private |
void ClipmapApplication::render |
( |
unsigned int |
viewport_width, |
|
|
unsigned int |
viewport_height |
|
) |
| |
GLint ClipmapApplication::camera_pos_loc |
|
private |
int ClipmapApplication::frame |
|
private |
GLint ClipmapApplication::mvp_loc |
|
private |
GLuint ClipmapApplication::program |
|
private |
The documentation for this class was generated from the following files: