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IntegerLogic.h File Reference
#include "VectorTypes.h"
#include <EGL/egl.h>
#include <GLES3/gl3.h>

Go to the source code of this file.

Classes

struct  MaliSDK::MergeProgramLocations
 
struct  MaliSDK::Rule30ProgramLocations
 

Namespaces

 MaliSDK
 

Macros

#define VERTEX_RULE_30_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Rule30_shader.vert")
 
#define VERTEX_MERGE_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Merge_shader.vert")
 
#define FRAGMENT_RULE_30_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Rule30_shader.frag")
 
#define FRAGMENT_MERGE_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Merge_shader.frag")
 

Variables

static const float MaliSDK::lineVertices []
 
static const float MaliSDK::quadVertices []
 
static const float MaliSDK::lineTextureCoordinates []
 
static const float MaliSDK::quadTextureCoordinates []
 

Macro Definition Documentation

#define FRAGMENT_MERGE_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Merge_shader.frag")

Definition at line 37 of file IntegerLogic.h.

#define FRAGMENT_RULE_30_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Rule30_shader.frag")

Definition at line 35 of file IntegerLogic.h.

#define VERTEX_MERGE_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Merge_shader.vert")

Definition at line 33 of file IntegerLogic.h.

#define VERTEX_RULE_30_SHADER_FILENAME   ("/data/data/com.arm.malideveloper.openglessdk.integerLogic/files/IntegerLogic_Rule30_shader.vert")

Definition at line 31 of file IntegerLogic.h.