OpenGL ES SDK for Android
ARM Developer Center
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A sample which shows how to draw a simple triangle to the screen. More...
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <jni.h>
#include <android/log.h>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include "AndroidPlatform.h"
#include "Triangle.h"
#include "Text.h"
#include "Shader.h"
#include "Timer.h"
Go to the source code of this file.
Functions | |
bool | setupGraphics (int width, int height) |
void | renderFrame (void) |
JNIEXPORT void JNICALL | Java_com_arm_malideveloper_openglessdk_triangle_Triangle_init (JNIEnv *env, jclass jcls, jint width, jint height) |
JNIEXPORT void JNICALL | Java_com_arm_malideveloper_openglessdk_triangle_Triangle_step (JNIEnv *env, jclass jcls) |
JNIEXPORT void JNICALL | Java_com_arm_malideveloper_openglessdk_triangle_Triangle_uninit (JNIEnv *, jclass) |
Variables | |
string | resourceDirectory = "/data/data/com.arm.malideveloper.openglessdk.triangle/" |
string | vertexShaderFilename = "Triangle_triangle.vert" |
string | fragmentShaderFilename = "Triangle_triangle.frag" |
GLuint | programID |
GLint | iLocPosition = -1 |
GLint | iLocFillColor = -1 |
Text * | text |
A sample which shows how to draw a simple triangle to the screen.
Uses a simple shader to fill the the triangle with a gradient color.
Definition in file Triangle.cpp.
JNIEXPORT void JNICALL Java_com_arm_malideveloper_openglessdk_triangle_Triangle_init | ( | JNIEnv * | env, |
jclass | jcls, | ||
jint | width, | ||
jint | height | ||
) |
Definition at line 145 of file Triangle.cpp.
JNIEXPORT void JNICALL Java_com_arm_malideveloper_openglessdk_triangle_Triangle_step | ( | JNIEnv * | env, |
jclass | jcls | ||
) |
Definition at line 155 of file Triangle.cpp.
JNIEXPORT void JNICALL Java_com_arm_malideveloper_openglessdk_triangle_Triangle_uninit | ( | JNIEnv * | , |
jclass | |||
) |
Definition at line 161 of file Triangle.cpp.
Definition at line 118 of file Triangle.cpp.
Definition at line 60 of file Triangle.cpp.
string fragmentShaderFilename = "Triangle_triangle.frag" |
Definition at line 50 of file Triangle.cpp.
GLint iLocFillColor = -1 |
Definition at line 55 of file Triangle.cpp.
GLint iLocPosition = -1 |
Definition at line 54 of file Triangle.cpp.
GLuint programID |
Definition at line 53 of file Triangle.cpp.
string resourceDirectory = "/data/data/com.arm.malideveloper.openglessdk.triangle/" |
Definition at line 48 of file Triangle.cpp.
Text* text |
Definition at line 58 of file Triangle.cpp.
string vertexShaderFilename = "Triangle_triangle.vert" |
Definition at line 49 of file Triangle.cpp.