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Model3D::Keyframe Class Reference

#include <model3d.h>

Public Member Functions

 Keyframe ()
 
 ~Keyframe ()
 

Public Attributes

floatm_time
 Keyframe time in seconds for the all the bones. More...
 
floatm_transforms
 Transformations for all the bones in the current keyframe. More...
 

Detailed Description

Objects of Keyframe class contains transformation data for each bone in the model for a specific time. This is also called "keyframe" in 3d authoring tools like studio max or maya.

Definition at line 84 of file model3d.h.

Constructor & Destructor Documentation

Model3D::Keyframe::Keyframe ( )

Default constructor sets all pointers to NULL

Definition at line 93 of file model3d.cpp.

Model3D::Keyframe::~Keyframe ( )

Default destructor sets all pointers to NULL

Definition at line 99 of file model3d.cpp.

Member Data Documentation

float* Model3D::Keyframe::m_time

Keyframe time in seconds for the all the bones.

Definition at line 97 of file model3d.h.

float* Model3D::Keyframe::m_transforms

Transformations for all the bones in the current keyframe.

Definition at line 98 of file model3d.h.


The documentation for this class was generated from the following files: