OpenGL ES SDK for Android
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Macros | |
#define | NUM_STEPS 4u |
Functions | |
layout (local_size_x=32) in | |
layout (binding=0, std430) readonly buffer Data | |
uvec4 | decodeKeys (uint index) |
void | main () |
Variables | |
shared uvec4 | sharedData [gl_WorkGroupSize.x] |
uniform int | bitOffset |
uniform vec3 | axis |
uniform float | zMin |
uniform float | zMax |
#define NUM_STEPS 4u |
Definition at line 105 of file scan_first.cs.
uvec4 decodeKeys | ( | uint | index | ) |
Definition at line 142 of file scan_first.cs.
layout | ( | local_size_x | = 32 | ) |
layout | ( | binding | = 0 , |
std430 | |||
) |
Definition at line 106 of file scan_first.cs.
void main | ( | ) |
Definition at line 153 of file scan_first.cs.
Definition at line 129 of file scan_first.cs.
Definition at line 128 of file scan_first.cs.
shared uvec4 sharedData[gl_WorkGroupSize.x] |
Definition at line 124 of file scan_first.cs.
Definition at line 131 of file scan_first.cs.
Definition at line 130 of file scan_first.cs.