OpenGL ES SDK for Android
ARM Developer Center
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#include "common/common.h"
Go to the source code of this file.
Functions | |
bool | sort_init () |
void | sort_free () |
void | radix_sort (GLuint particles, vec3 axis, float z_min, float z_max) |
Variables | |
const uint32_t | BLOCK_SIZE = 128 |
const uint32_t | NUM_KEYS = 1 << 14 |
const uint32_t | NUM_BLOCKS = NUM_KEYS / BLOCK_SIZE |
const uint32_t NUM_BLOCKS = NUM_KEYS / BLOCK_SIZE |