OpenGL ES SDK for Android
ARM Developer Center
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#include <jni.h>
#include <android/log.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include "Matrix.h"
#include "Texture.h"
Go to the source code of this file.
Macros | |
#define | LOG_TAG "libNative" |
#define | LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__) |
#define | LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) |
Functions | |
GLuint | loadShader (GLenum shaderType, const char *shaderSource) |
GLuint | createProgram (const char *vertexSource, const char *fragmentSource) |
bool | setupGraphics (int width, int height) |
void | renderFrame () |
JNIEXPORT void JNICALL | Java_com_arm_malideveloper_openglessdk_texturecube_NativeLibrary_init (JNIEnv *env, jobject obj, jint width, jint height) |
JNIEXPORT void JNICALL | Java_com_arm_malideveloper_openglessdk_texturecube_NativeLibrary_step (JNIEnv *env, jobject obj) |
Variables | |
static const char | glVertexShader [] |
static const char | glFragmentShader [] |
GLuint | glProgram |
GLuint | vertexLocation |
GLuint | samplerLocation |
GLuint | projectionLocation |
GLuint | modelViewLocation |
GLuint | textureCordLocation |
GLuint | textureId |
float | projectionMatrix [16] |
float | modelViewMatrix [16] |
float | angle = 0 |
GLfloat | cubeVertices [] |
GLfloat | textureCords [] |
GLushort | indicies [] = {0, 3, 2, 0, 1, 3, 4, 6, 7, 4, 7, 5, 8, 9, 10, 8, 11, 10, 12, 13, 14, 15, 12, 14, 16, 17, 18, 16, 19, 18, 20, 21, 22, 20, 23, 22} |
#define LOG_TAG "libNative" |
Definition at line 34 of file Native.cpp.
#define LOGE | ( | ... | ) | __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) |
Definition at line 36 of file Native.cpp.
#define LOGI | ( | ... | ) | __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__) |
Definition at line 35 of file Native.cpp.
GLuint createProgram | ( | const char * | vertexSource, |
const char * | fragmentSource | ||
) |
Definition at line 98 of file Native.cpp.
JNIEXPORT void JNICALL Java_com_arm_malideveloper_openglessdk_texturecube_NativeLibrary_init | ( | JNIEnv * | env, |
jobject | obj, | ||
jint | width, | ||
jint | height | ||
) |
Definition at line 291 of file Native.cpp.
JNIEXPORT void JNICALL Java_com_arm_malideveloper_openglessdk_texturecube_NativeLibrary_step | ( | JNIEnv * | env, |
jobject | obj | ||
) |
Definition at line 297 of file Native.cpp.
Definition at line 61 of file Native.cpp.
Definition at line 250 of file Native.cpp.
Definition at line 160 of file Native.cpp.
float angle = 0 |
Definition at line 157 of file Native.cpp.
GLfloat cubeVertices[] |
Definition at line 195 of file Native.cpp.
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static |
Definition at line 51 of file Native.cpp.
GLuint glProgram |
Definition at line 147 of file Native.cpp.
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static |
Definition at line 39 of file Native.cpp.
GLushort indicies[] = {0, 3, 2, 0, 1, 3, 4, 6, 7, 4, 7, 5, 8, 9, 10, 8, 11, 10, 12, 13, 14, 15, 12, 14, 16, 17, 18, 16, 19, 18, 20, 21, 22, 20, 23, 22} |
Definition at line 248 of file Native.cpp.
GLuint modelViewLocation |
Definition at line 151 of file Native.cpp.
float modelViewMatrix[16] |
Definition at line 156 of file Native.cpp.
GLuint projectionLocation |
Definition at line 150 of file Native.cpp.
float projectionMatrix[16] |
Definition at line 155 of file Native.cpp.
GLuint samplerLocation |
Definition at line 149 of file Native.cpp.
GLuint textureCordLocation |
Definition at line 152 of file Native.cpp.
GLfloat textureCords[] |
Definition at line 221 of file Native.cpp.
GLuint textureId |
Definition at line 153 of file Native.cpp.
GLuint vertexLocation |
Definition at line 148 of file Native.cpp.