OpenGL ES SDK for Android
ARM Developer Center
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#include "app.h"
#include "timer.h"
#include "shader.h"
#include "primitives.h"
#include "noise.h"
#include "sort.h"
#include <math.h>
Go to the source code of this file.
Functions | |
bool | load_app () |
void | free_app () |
void | init_shadowmap (int width, int height) |
void | init_particles () |
void | init_app (int width, int height) |
void | sort_particles () |
void | update_particles () |
void | update_shadow_map () |
void | update_app (float dt) |
void | render_geometry () |
void | render_particles () |
void | render_app (float dt) |
void | on_pointer_down (float x, float y) |
void | on_pointer_up (float x, float y) |