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- l -
LIGHT_PERSPECTIVE_FOV_IN_DEGREES :
ProjectedLights.h
LIGHT_SOURCE_SCALING_FACTOR :
ProjectedLights.h
LOAD_MIPMAPS :
ETCMipmap.cpp
LOCATION_VERTEX :
GroundMeshSetup.cpp
LOG_TAG :
common.h
,
Shader.cpp
,
Native.cpp
,
Texture.cpp
,
Common.h
,
Native.cpp
,
Common.h
,
Native.cpp
,
AstcTextures.h
,
Shader.cpp
,
Native.cpp
,
model3d.cpp
,
main.cpp
,
Native.cpp
,
AstcTextures.h
,
Skybox.h
,
Common.h
,
common.h
,
Common.h
,
Native.cpp
,
AndroidPlatform.h
,
Native.cpp
,
Common.h
,
Native.cpp
,
CubeModel.h
,
Texture.cpp
,
Native.cpp
LOGD :
AstcTextures.h
,
AndroidPlatform.h
,
Platform.h
,
common.h
,
main.cpp
,
Skybox.h
,
common.h
,
CubeModel.h
,
Common.h
LOGE :
Common.h
,
Native.cpp
,
Shader.cpp
,
main.cpp
,
Skybox.h
,
common.h
,
Native.cpp
,
CubeModel.h
,
Shader.cpp
,
Common.h
,
Native.cpp
,
model3d.cpp
,
common.h
,
Native.cpp
,
Common.h
,
Native.cpp
,
Texture.cpp
,
Native.cpp
,
Common.h
,
Native.cpp
,
Texture.cpp
,
Common.h
,
Native.cpp
,
Common.h
,
AstcTextures.h
,
AndroidPlatform.h
,
Platform.h
LOGF :
Skybox.h
,
AstcTextures.h
LOGI :
Native.cpp
,
Texture.cpp
,
Native.cpp
,
Common.h
,
AstcTextures.h
,
Common.h
,
Skybox.h
,
Common.h
,
Native.cpp
,
Common.h
,
model3d.cpp
,
common.h
,
Native.cpp
,
main.cpp
,
AndroidPlatform.h
,
AstcTextures.h
,
Native.cpp
,
Common.h
,
Platform.h
,
Native.cpp
,
CubeModel.h
,
common.h
,
Common.h
,
Texture.cpp
,
Native.cpp
,
Common.h
LOWQ_NOISE :
update.cs
(C) ARM Ltd. 2017